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Defines the possible ways a state machine will run
| Name | ESceneStateMachineRunMode |
| Type | enum |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneState/Public/SceneStateEnums.h |
| Include Path | #include "SceneStateEnums.h" |
Syntax
enum ESceneStateMachineRunMode
{
Auto,
Manual,
}
Values
| Name | Remarks |
|---|---|
| Auto | The state machine will run automatically |
| Manual | The state machine will run through other means (e.g. State Machine Task) |