Navigation
API > API/Plugins > API/Plugins/SVGImporter > API/Plugins/SVGImporter/ProceduralMeshes
Inheritance Hierarchy
- UMeshComponent
- IToolFrameworkComponent
- IMeshVertexCommandChangeTarget
- IMeshCommandChangeTarget
- IMeshReplacementCommandChangeTarget
- UBaseDynamicMeshComponent
- UDynamicMeshComponent
- UJoinedSVGDynamicMeshComponent
References
| Module | SVGImporter |
| Header | /Engine/Plugins/Experimental/SVGImporter/Source/SVGImporter/Public/ProceduralMeshes/JoinedSVGDynamicMeshComponent.h |
| Include | #include "ProceduralMeshes/JoinedSVGDynamicMeshComponent.h" |
Syntax
UCLASS (MinimalAPI, ClassGroup=(Custom), Meta=(BlueprintSpawnableComponent))
class UJoinedSVGDynamicMeshComponent : public UDynamicMeshComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bSVGIsUnlit | ||
| EJoinedSVGMeshColoring | Coloring | ||
| FLinearColor | MainColor | ||
| TObjectPtr< UMaterial > | MeshMaterial_Lit | ||
| TObjectPtr< UMaterial > | MeshMaterial_Unlit | ||
| TSet< FSVGShapeParameters > | ShapeParametersList | ||
| TArray< TObjectPtr< UMaterialInstanceDynamic > > | ShapesMaterials | ||
| TObjectPtr< UDynamicMesh > | SVGStoredMesh |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FLinearColor & | GetMainColor () |
||
| void | Initialize
(
const FJoinedSVGMeshParameters& InJoinedMeshParameters |
||
| bool | IsSVGUnlit () |
||
| void | |||
| void | |||
| void | |||
| void | PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
||
| void | |||
| void | |||
| void | SetMainColor
(
const FLinearColor& InColor |
||
| void | SetSVGIsUnlit
(
bool bInSVGIsUnlit |
||
| void | |||
| void | |||
| void | UpdateMaterials
(
bool bInRefreshInstances |
Overridden from UDynamicMeshComponent
| Type | Name | Description | |
|---|---|---|---|
| void | PostLoad () |