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API > API/Plugins > API/Plugins/SVGImporter
| Name | FSVGStyle |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SVGImporter/Source/SVGImporter/Public/SVGTypes.h |
| Include Path | #include "SVGTypes.h" |
Syntax
USTRUCT ()
struct FSVGStyle
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasFill | bool | SVGTypes.h | ||
| bHasStroke | bool | SVGTypes.h | ||
| Display | FString | SVGTypes.h | ||
| FillColor | FColor | SVGTypes.h | ||
| Name | FString | SVGTypes.h | ||
| StrokeColor | FColor | SVGTypes.h | ||
| StrokeWidth | float | SVGTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DisplayIsSet() |
SVGTypes.h | ||
| SVGTypes.h | |||
const FColor & GetFillColor() |
SVGTypes.h | ||
const FString & GetName() |
SVGTypes.h | ||
const FColor & GetStrokeColor() |
SVGTypes.h | ||
float GetStrokeWidth() |
SVGTypes.h | ||
bool HasFill() |
SVGTypes.h | ||
bool HasStroke() |
SVGTypes.h | ||
void Hide() |
SVGTypes.h | ||
bool IsVisible() |
SVGTypes.h | ||
void SetDisplay
(
const FString& InDisplay |
SVGTypes.h | ||
void SetFillColor
(
const FColor& InColor |
SVGTypes.h | ||
void SetFillColor
(
const FString& InColorSVGString |
SVGTypes.h | ||
void SetName
(
const FString& InName |
SVGTypes.h | ||
void SetStrokeColor
(
const FColor& InColor |
SVGTypes.h | ||
void SetStrokeColor
(
const FString& InColorSVGString |
SVGTypes.h | ||
void SetStrokeWidth
(
float InWidth |
SVGTypes.h |