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API > API/Plugins > API/Plugins/SVGImporter
| Name | FSVGShapeParameters |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SVGImporter/Source/SVGImporter/Public/ProceduralMeshes/JoinedSVGDynamicMeshComponent.h |
| Include Path | #include "ProceduralMeshes/JoinedSVGDynamicMeshComponent.h" |
Syntax
USTRUCT ()
struct FSVGShapeParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FLinearColor | ProceduralMeshes/JoinedSVGDynamicMeshComponent.h |
|
|
| MaterialID | int32 | ProceduralMeshes/JoinedSVGDynamicMeshComponent.h | ||
| ShapeName | FString | ProceduralMeshes/JoinedSVGDynamicMeshComponent.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSVGShapeParameters& InShapeParameters |
ProceduralMeshes/JoinedSVGDynamicMeshComponent.h |