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API > API/Plugins > API/Plugins/SVGImporter
| Name | FSVGPathPolygon |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SVGImporter/Source/SVGImporter/Public/SVGTypes.h |
| Include Path | #include "SVGTypes.h" |
Syntax
USTRUCT (Blueprintable)
struct FSVGPathPolygon
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SVGTypes.h | |||
FSVGPathPolygon
(
const TArray< FVector >& InVertices |
SVGTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShouldBeDrawn | bool | SVGTypes.h | ||
| Polygon | UE::Geometry::TPolygon2< double > | SVGTypes.h | ||
| Vertices | TArray< FVector > | SVGTypes.h | ||
| Vertices2D | TArray< FVector2D > | SVGTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FVector2D > & Get2DVertices() |
SVGTypes.h | ||
int GetNumVertices() |
SVGTypes.h | ||
const UE::Geometry::TPolygon2< double > & GetPolygon() |
SVGTypes.h | ||
bool GetShouldBeDrawn() |
SVGTypes.h | ||
const TArray< FVector > & GetVertices() |
SVGTypes.h | ||
void SetShouldBeDrawn
(
bool bInShouldBeDrawn |
SVGTypes.h | ||
void SetVertices
(
const TArray< FVector >& InVertices |
SVGTypes.h | ||
bool ShouldBeDrawn() |
SVGTypes.h |