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API > API/Plugins > API/Plugins/SVGImporter > API/Plugins/SVGImporter/ASVGActor
- UObject::PostLoad()
- AActor::PostLoad()
- ASVGActor::PostLoad()
References
| Module | SVGImporter |
| Header | /Engine/Plugins/Experimental/SVGImporter/Source/SVGImporter/Public/SVGActor.h |
| Include | #include "SVGActor.h" |
| Source | /Engine/Plugins/Experimental/SVGImporter/Source/SVGImporter/Private/SVGActor.cpp |
virtual void PostLoad()
Remarks
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.