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Unreal Engine C++ API Reference > Plugins > RuntimeTests > FCompareBasepassShaders
- FAutomationTestBase::GetRequiredDeviceNum()
- FCompareBasepassShaders::GetRequiredDeviceNum()
References
Module | RuntimeTests |
Header | /Engine/Plugins/Tests/RuntimeTests/Source/RuntimeTests/Public/ShaderComparisonTests.h |
Include | #include "ShaderComparisonTests.h" |
virtual uint32 GetRequiredDeviceNum&40;&41; const
Remarks
Pure virtual method; returns the number of participants for this test Number of required participants