Navigation
API > API/Plugins > API/Plugins/RivermaxRendering
Inheritance Hierarchy
- FShader
- FGlobalShader
- FRGBToYUV10Bit422LittleEndianCS
References
| Module | RivermaxRendering |
| Header | /Engine/Plugins/VirtualProduction/Rivermax/RivermaxCore/Source/RivermaxRendering/Public/RivermaxShaders.h |
| Include | #include "RivermaxShaders.h" |
Syntax
class FRGBToYUV10Bit422LittleEndianCS : public FGlobalShader
Remarks
Compute shader to convert RGB to packed YUV422 10 bits little endian
This shader expects a single texture in PF_A2B10G10R10 format.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRGBToYUV10Bit422LittleEndianCS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
Classes
| Type | Name | Description | |
|---|---|---|---|
| FParameters | |||
| FYUV10Bit422LEBuffer | Structure definition to match StructuredBuffer in RivermaxShaders.usf. |
Typedefs
| Name | Description |
|---|---|
| ShaderMapType | |
| ShaderMetaType |
Constants
| Name | Description |
|---|---|
| ShaderTypeRegistration |