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API > API/Plugins > API/Plugins/RivermaxRendering
Inheritance Hierarchy
- FShader
- FGlobalShader
- FRGBToRGB16fCS
References
| Module | RivermaxRendering |
| Header | /Engine/Plugins/VirtualProduction/Rivermax/RivermaxCore/Source/RivermaxRendering/Public/RivermaxShaders.h |
| Include | #include "RivermaxShaders.h" |
Syntax
class FRGBToRGB16fCS : public FGlobalShader
Remarks
Compute shader to convert RGBA to Float16 RGB
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRGBToRGB16fCS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
Classes
| Type | Name | Description | |
|---|---|---|---|
| FParameters | |||
| FRGB16fBuffer | Structure definition to match StructuredBuffer in RivermaxShaders.usf To align on 32bits, use 2 pixels (16 bit * 3 * 2 = 3x32bits) |
Typedefs
| Name | Description |
|---|---|
| ShaderMapType | |
| ShaderMetaType |
Constants
| Name | Description |
|---|---|
| ShaderTypeRegistration |