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API > API/Plugins > API/Plugins/RivermaxMedia > API/Plugins/RivermaxMedia/URivermaxMediaCapture
- UMediaCapture::OnFrameCaptured_RenderingThread()
- URivermaxMediaCapture::OnFrameCaptured_RenderingThread()
References
| Module | RivermaxMedia |
| Header | /Engine/Plugins/VirtualProduction/Rivermax/RivermaxMedia/Source/RivermaxMedia/Public/RivermaxMediaCapture.h |
| Include | #include "RivermaxMediaCapture.h" |
| Source | /Engine/Plugins/VirtualProduction/Rivermax/RivermaxMedia/Source/RivermaxMedia/Private/RivermaxMediaCapture.cpp |
virtual void OnFrameCaptured_RenderingThread
&40;
const FCaptureBaseData & InBaseData,
TSharedPtr< FMediaCaptureUserData, ESPMode::ThreadSafe > InUserData,
void &42; InBuffer,
int32 Width,
int32 Height,
int32 BytesPerRow
&41;
Remarks
Callback when the buffer was successfully copied to CPU ram. The callback in called from a critical point. If you intend to process the buffer, do so in another thread. The buffer is only valid for the duration of the callback.