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API > API/Plugins > API/Plugins/RivermaxCore
| Name | FRivermaxInputInitializationResult |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Rivermax/RivermaxCore/Source/RivermaxCore/Public/IRivermaxInputStream.h |
| Include Path | #include "IRivermaxInputStream.h" |
Syntax
struct FRivermaxInputInitializationResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasSucceed | bool | Whether initialization suceeded | IRivermaxInputStream.h | |
| bIsGPUDirectSupported | bool | Whether gpudirect can be used, if requested in the first place | IRivermaxInputStream.h |