Navigation
API > API/Plugins > API/Plugins/RigVMEditor
| Name | URigVMEditorMenuContext |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMEditorMenuContext.h |
| Include Path | #include "Editor/RigVMEditorMenuContext.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class URigVMEditorMenuContext : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URigVMEditorMenuContext
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphMenuContext | FRigVMEditorGraphMenuContext | Editor/RigVMEditorMenuContext.h | ||
| WeakRigVMEditor | TWeakPtr< IRigVMEditor > | Editor/RigVMEditorMenuContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMEditorGraphMenuContext GetGraphMenuContext() |
Returns context for graph node context menu | Editor/RigVMEditorMenuContext.h |
|
TScriptInterface< IRigVMAssetInterface > GetRigVMAssetInterface() |
Editor/RigVMEditorMenuContext.h |
|
|
URigVMBlueprint * GetRigVMBlueprint() |
Get the rigvm blueprint that we are editing | Editor/RigVMEditorMenuContext.h |
|
IRigVMEditor * GetRigVMEditor() |
Editor/RigVMEditorMenuContext.h | ||
URigVMHost * GetRigVMHost() |
Get the active rigvm host instance in the viewport | Editor/RigVMEditorMenuContext.h |
|
void Init
(
TWeakPtr< IRigVMEditor > InRigVMEditor, |
Initialize the Context | Editor/RigVMEditorMenuContext.h | |
bool IsAltDown() |
Returns true if either alt key is down | Editor/RigVMEditorMenuContext.h |
|