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| Name | URigVMEdGraphVariableNodeSpawner |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |
| Include Path | #include "EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h" |
Syntax
UCLASS (Transient)
class URigVMEdGraphVariableNodeSpawner : public URigVMEdGraphNodeSpawner
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintNodeSpawner → URigVMEdGraphNodeSpawner → URigVMEdGraphVariableNodeSpawner
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsGetter | bool | EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
| bIsLocalVariable | bool | EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
| Blueprint | TWeakObjectPtr< URigVMBlueprint > | The pin type we will spawn | EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | |
| ExternalVariable | FRigVMExternalVariable | EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
| GraphOwner | TWeakObjectPtr< URigVMGraph > | EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |
Functions
Public
Overridden from UBlueprintNodeSpawner
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBlueprintNodeSignature GetSpawnerSignature() |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
virtual FBlueprintActionUiSpec GetUiSpec
(
FBlueprintActionContext const& Context, |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
virtual UEdGraphNode * Invoke
(
UEdGraph* ParentGraph, |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
virtual bool IsTemplateNodeFilteredOut
(
FBlueprintActionFilter const& Filter |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
virtual void Prime() |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static URigVMEdGraphVariableNodeSpawner * CreateFromExternalVariable
(
URigVMBlueprint* InBlueprint, |
Creates a new URigVMEdGraphVariableNodeSpawner, charged with spawning a new member-variable node | EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | |
static URigVMEdGraphVariableNodeSpawner * CreateFromLocalVariable
(
URigVMBlueprint* InBlueprint, |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |