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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/URigVMEdGraphVariableNodeSpawner
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URigVMEdGraphVariableNodeSpawner
(
FRigVMAssetInterfacePtr InBlueprint, |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h | ||
URigVMEdGraphVariableNodeSpawner
(
FRigVMAssetInterfacePtr InBlueprint, |
EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |
URigVMEdGraphVariableNodeSpawner(FRigVMAssetInterfacePtr, const FRigVMExternalVariable &, bool, const FText &, const FText &, const FText &)
| Name | URigVMEdGraphVariableNodeSpawner |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |
| Include Path | #include "EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.cpp |
URigVMEdGraphVariableNodeSpawner
(
FRigVMAssetInterfacePtr InBlueprint,
const FRigVMExternalVariable & InExternalVariable,
bool bInIsGetter,
const FText & InMenuDesc,
const FText & InCategory,
const FText & InTooltip
)
URigVMEdGraphVariableNodeSpawner(FRigVMAssetInterfacePtr, URigVMGraph *, const FRigVMGraphVariableDescription &, bool, const FText &, const FText &, const FText &)
| Name | URigVMEdGraphVariableNodeSpawner |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h |
| Include Path | #include "EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/EdGraph/NodeSpawners/RigVMEdGraphVariableNodeSpawner.cpp |
URigVMEdGraphVariableNodeSpawner
(
FRigVMAssetInterfacePtr InBlueprint,
URigVMGraph * InGraphOwner,
const FRigVMGraphVariableDescription & InLocalVariable,
bool bInIsGetter,
const FText & InMenuDesc,
const FText & InCategory,
const FText & InTooltip
)