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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/URigVMEdGraphNodeSpawner
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetRelatedBlueprintClass
(
TSubclassOf< URigVMBlueprint > InClass |
EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h | ||
void SetRelatedBlueprintClass
(
UClass* InClass |
EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h |
SetRelatedBlueprintClass(TSubclassOf< URigVMBlueprint >)
| Name | SetRelatedBlueprintClass |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h |
| Include Path | #include "EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h" |
void SetRelatedBlueprintClass
(
TSubclassOf < URigVMBlueprint > InClass
)
SetRelatedBlueprintClass(UClass *)
| Name | SetRelatedBlueprintClass |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h |
| Include Path | #include "EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/EdGraph/NodeSpawners/RigVMEdGraphNodeSpawner.cpp |
void SetRelatedBlueprintClass
(
UClass * InClass
)