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Widget for searching for (functions/events) across all blueprints or just a single blueprint
| Name | SRigVMFindReferences |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMFindReferences.h |
| Include Path | #include "Editor/RigVMFindReferences.h" |
Syntax
class SRigVMFindReferences : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SRigVMFindReferences
- FSlateControlledConstruction → SWidget → SCompoundWidget → SRigVMFindReferences
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandList | TSharedPtr< FUICommandList > | Commands handled by this widget | Editor/RigVMFindReferences.h | |
| EditorPtr | TWeakPtr< class FRigVMEditorBase > | Pointer back to the blueprint editor that owns us | Editor/RigVMFindReferences.h | |
| ElementHashToResult | TMap< uint32, FRigVMSearchResult > | Map relationship between element hash and its result | Editor/RigVMFindReferences.h | |
| HighlightText | FText | The string to highlight in the results | Editor/RigVMFindReferences.h | |
| ItemsFound | TArray< FRigVMSearchResult > | This buffer stores the currently displayed results | Editor/RigVMFindReferences.h | |
| SearchTextField | TSharedPtr< class SSearchBox > | The search text box | Editor/RigVMFindReferences.h | |
| SearchValue | FString | The string to search for | Editor/RigVMFindReferences.h | |
| TreeView | TSharedPtr< SRigVMTreeViewType > | The tree view displays the results | Editor/RigVMFindReferences.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
Editor/RigVMFindReferences.h | ||
void FocusForUse
(
bool bSetFindWithinBlueprint, |
Focuses this widget's search box, and changes the mode as well, and optionally the search terms | Editor/RigVMFindReferences.h |
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SWidget overrides | Editor/RigVMFindReferences.h |