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API > API/Plugins > API/Plugins/RigVMEditor
UI for displaying property info.
| Name | FRigVMVariableMappingInfo |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Widgets/SRigVMVariableMappingWidget.h |
| Include Path | #include "Widgets/SRigVMVariableMappingWidget.h" |
Syntax
struct FRigVMVariableMappingInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Hidden constructor, always use Make above | Widgets/SRigVMVariableMappingWidget.h | ||
FRigVMVariableMappingInfo
(
const FName InPathName |
Hidden constructor, always use Make above | Widgets/SRigVMVariableMappingWidget.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Children | TArray< TSharedPtr< FRigVMVariableMappingInfo > > | List of Children in theory, this actually shouldn't be active if you have children but it represent each raw nonetheless this is to map curve which is always float | Widgets/SRigVMVariableMappingWidget.h | |
| DisplayName | FString | Display Name. | Widgets/SRigVMVariableMappingWidget.h | |
| PropertyName | FName | This is the property that is the most shallow type It will be Transform.Translation.X | Widgets/SRigVMVariableMappingWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetDisplayName() |
Widgets/SRigVMVariableMappingWidget.h | ||
FName GetPathName() |
Widgets/SRigVMVariableMappingWidget.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FRigVMVariableMappingInfo > Make
(
const FName InPathName |
Static function for creating a new item, but ensures that you can only have a TSharedRef to one | Widgets/SRigVMVariableMappingWidget.h |