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API > API/Plugins > API/Plugins/RigVMEditor
| Name | FRigVMMinimalEnvironment |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMMinimalEnvironment.h |
| Include Path | #include "Editor/RigVMMinimalEnvironment.h" |
Syntax
class FRigVMMinimalEnvironment : public TSharedFromThis< FRigVMMinimalEnvironment >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FRigVMMinimalEnvironment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMMinimalEnvironment
(
const UClass* InRigVMBlueprintClass |
Editor/RigVMMinimalEnvironment.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChangedDelegate | FSimpleDelegate | Editor/RigVMMinimalEnvironment.h | ||
| EdGraph | TStrongObjectPtr< URigVMEdGraph > | Editor/RigVMMinimalEnvironment.h | ||
| EdGraphClass | UClass * | Editor/RigVMMinimalEnvironment.h | ||
| EdGraphNode | TWeakObjectPtr< URigVMEdGraphNode > | Editor/RigVMMinimalEnvironment.h | ||
| EdGraphNodeClass | UClass * | Editor/RigVMMinimalEnvironment.h | ||
| ModelController | TStrongObjectPtr< URigVMController > | Editor/RigVMMinimalEnvironment.h | ||
| ModelGraph | TStrongObjectPtr< URigVMGraph > | Editor/RigVMMinimalEnvironment.h | ||
| ModelHandle | FDelegateHandle | Editor/RigVMMinimalEnvironment.h | ||
| ModelNode | TWeakObjectPtr< URigVMNode > | Editor/RigVMMinimalEnvironment.h | ||
| NumModifications | std::atomic< int32 > | Editor/RigVMMinimalEnvironment.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URigVMController * GetController() |
Editor/RigVMMinimalEnvironment.h | ||
URigVMEdGraph * GetEdGraph() |
Editor/RigVMMinimalEnvironment.h | ||
URigVMEdGraphNode * GetEdGraphNode() |
Editor/RigVMMinimalEnvironment.h | ||
URigVMGraph * GetModel() |
Editor/RigVMMinimalEnvironment.h | ||
URigVMNode * GetNode() |
Editor/RigVMMinimalEnvironment.h | ||
FSimpleDelegate & OnChanged() |
Editor/RigVMMinimalEnvironment.h | ||
void SetFunctionNode
(
const FRigVMGraphFunctionIdentifier& InIdentifier |
Editor/RigVMMinimalEnvironment.h | ||
void SetNode
(
URigVMNode* InModelNode |
Editor/RigVMMinimalEnvironment.h | ||
void SetSchemata
(
const UClass* InRigVMBlueprintClass |
Editor/RigVMMinimalEnvironment.h | ||
void Tick_GameThead
(
float InDeltaTime |
Editor/RigVMMinimalEnvironment.h |