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API > API/Plugins > API/Plugins/RigVMEditor
Customization for editing rig vm graphs
| Name | FRigVMGraphDetailCustomization |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMGraphDetailCustomization.h |
| Include Path | #include "Editor/RigVMGraphDetailCustomization.h" |
Syntax
class FRigVMGraphDetailCustomization : public IDetailCustomization
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMGraphDetailCustomization
(
TSharedPtr< IRigVMEditor > RigVMigEditor, |
Editor/RigVMGraphDetailCustomization.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphPtr | TWeakObjectPtr< URigVMEdGraph > | The graph we are editing | Editor/RigVMGraphDetailCustomization.h | |
| RigVMBlueprintPtr | TWeakInterfacePtr< IRigVMAssetInterface > | The blueprint we are editing | Editor/RigVMGraphDetailCustomization.h | |
| RigVMEditorPtr | TWeakPtr< IRigVMEditor > | The editor we are embedded in | Editor/RigVMGraphDetailCustomization.h | |
| RigVMGraphDetailCustomizationImpl | TSharedPtr< FRigVMGraphDetailCustomizationImpl > | Editor/RigVMGraphDetailCustomization.h |
Functions
Public
Overridden from IDetailCustomization
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailLayout |
Editor/RigVMGraphDetailCustomization.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance
(
TSharedPtr< IRigVMEditor > InBlueprintEditor, |
Makes a new instance of this detail layout class for a specific detail view requesting it | Editor/RigVMGraphDetailCustomization.h |