Navigation
API > API/Plugins > API/Plugins/RigVMEditor
| |
|
| Name |
FRigVMCustomDebugObject |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMEditor.h |
| Include Path |
#include "Editor/RigVMEditor.h" |
Syntax
struct FRigVMCustomDebugObject
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Editor/RigVMEditor.h |
|
|
|
Editor/RigVMEditor.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| NameOverride |
FString |
Override for the object name (if not empty) |
Editor/RigVMEditor.h |
|
| Object |
UObject * |
Custom object to include, regardless of the current debugging World. |
Editor/RigVMEditor.h |
|
Functions
Public