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API > API/Plugins > API/Plugins/RigVMEditor
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| Name |
FRigVMCommentNodeDetailCustomization |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMCommentNodeDetailCustomization.h |
| Include Path |
#include "Editor/RigVMCommentNodeDetailCustomization.h" |
Syntax
class FRigVMCommentNodeDetailCustomization : public IDetailCustomization
Implements Interfaces
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FRigVMCommentNodeDetailCustomization()
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Editor/RigVMCommentNodeDetailCustomization.h |
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Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bBubbleColorEnabled |
bool |
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Editor/RigVMCommentNodeDetailCustomization.h |
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| BlueprintBeingCustomized |
IRigVMAssetInterface * |
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Editor/RigVMCommentNodeDetailCustomization.h |
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| bShowingBubble |
bool |
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Editor/RigVMCommentNodeDetailCustomization.h |
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| CommentText |
FString |
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Editor/RigVMCommentNodeDetailCustomization.h |
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| FontSize |
int32 |
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Editor/RigVMCommentNodeDetailCustomization.h |
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| ObjectsBeingCustomized |
TArray< TWeakObjectPtr< URigVMCommentNode > > |
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Editor/RigVMCommentNodeDetailCustomization.h |
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Functions
Public
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Makes a new instance of this detail layout class for a specific detail view requesting it. |
Editor/RigVMCommentNodeDetailCustomization.h |
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