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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/Editor > API/Plugins/RigVMEditor/Editor/FRigVMEditor
- FBlueprintEditor::ShouldLoadBPLibrariesFromAssetRegistry()
- FRigVMEditor::ShouldLoadBPLibrariesFromAssetRegistry()
References
| Module | RigVMEditor |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMEditor.h |
| Include | #include "Editor/RigVMEditor.h" |
virtual bool ShouldLoadBPLibrariesFromAssetRegistry&40;&41;
Remarks
Other types of BP editors that don't use BP VM/function libs can choose to not load BP function libraries, for example: Control Rig Blueprints.