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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/Editor > API/Plugins/RigVMEditor/Editor/FRigVMEditor
- FBlueprintEditor::GetBlueprintObj()
- FRigVMEditor::GetBlueprintObj()
References
| Module | RigVMEditor |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMEditor.h |
| Include | #include "Editor/RigVMEditor.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/Editor/RigVMEditor.cpp |
virtual UBlueprint &42; GetBlueprintObj&40;&41; const
Remarks
Returns a pointer to the Blueprint object we are currently editing, as long as we are editing exactly one