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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/EdGraph > API/Plugins/RigVMEditor/EdGraph/NodeSpawners > API/Plugins/RigVMEditor/EdGraph/NodeSpawners/URigVMEdGraphFunctionRefNodeSpaw-
- UBlueprintNodeSpawner::GetUiSpec()
- URigVMEdGraphFunctionRefNodeSpawner::GetUiSpec()
References
| Module | RigVMEditor |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/EdGraph/NodeSpawners/RigVMEdGraphFunctionRefNodeSpawner.h |
| Include | #include "EdGraph/NodeSpawners/RigVMEdGraphFunctionRefNodeSpawner.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/EdGraph/NodeSpawners/RigVMEdGraphFunctionRefNodeSpawner.cpp |
virtual FBlueprintActionUiSpec GetUiSpec
&40;
FBlueprintActionContext const & Context,
FBindingSet const & Bindings
&41; const
Remarks
Takes the default FBlueprintActionUiSpec and modifies it dynamically to accommodate the current context. A ui spec, detailing how to present this action in the menu.
Parameters
| Name | Description |
|---|---|
| Context | Context that this spawner will be presented under. |
| Bindings | Bindings that will be applied to the node post-spawn. |