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A reroute node is used to visually improve the data flow within a Graph. Reroutes are purely cosmetic and have no impact on the resulting VM whatsoever. Reroutes can furthermore be displayed as full nodes or as small circles.
| Name | URigVMRerouteNode |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMRerouteNode.h |
| Include Path | #include "RigVMModel/Nodes/RigVMRerouteNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class URigVMRerouteNode : public URigVMNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URigVMNode → URigVMRerouteNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URigVMRerouteNode() |
Default constructor. | RigVMModel/Nodes/RigVMRerouteNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| RerouteName | const TCHAR * | RigVMModel/Nodes/RigVMRerouteNode.h | |
| ValueName | const TCHAR * | RigVMModel/Nodes/RigVMRerouteNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsLiteral() |
Has no source connections. | RigVMModel/Nodes/RigVMRerouteNode.h |
Overridden from URigVMNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLinearColor GetNodeColor() |
Returns the color of this node - used for UI. | RigVMModel/Nodes/RigVMRerouteNode.h | |
virtual FString GetNodeTitle() |
Override of node title. | RigVMModel/Nodes/RigVMRerouteNode.h | |
virtual FText GetToolTipText() |
Returns the tooltip of this node. | RigVMModel/Nodes/RigVMRerouteNode.h |