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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMPin
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsBoundToVariable () |
Returns true if this pin is bound to a variable. | RigVMModel/RigVMPin.h | |
bool IsBoundToVariable
(
const FPinOverride& InOverride |
Returns true if this pin is bound to a variable. | RigVMModel/RigVMPin.h |
IsBoundToVariable()
Description
Returns true if this pin is bound to a variable.
| Name | IsBoundToVariable |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMPin.h |
| Include Path | #include "RigVMModel/RigVMPin.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMPin.cpp |
bool IsBoundToVariable() const
IsBoundToVariable(const FPinOverride &)
Description
Returns true if this pin is bound to a variable.
| Name | IsBoundToVariable |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMPin.h |
| Include Path | #include "RigVMModel/RigVMPin.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMPin.cpp |
bool IsBoundToVariable
(
const FPinOverride & InOverride
) const