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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsTraitPin
(
FName InName |
RigVMModel/RigVMNode.h |
|
|
bool IsTraitPin
(
const URigVMPin* InTraitPin |
RigVMModel/RigVMNode.h |
IsTraitPin(FName)
| Name | IsTraitPin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMNode.h |
| Include Path | #include "RigVMModel/RigVMNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMNode.cpp |
UFUNCTION (BlueprintPure, Category=RigVMNode)
bool IsTraitPin
(
FName InName
) const
IsTraitPin(const URigVMPin *)
| Name | IsTraitPin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMNode.h |
| Include Path | #include "RigVMModel/RigVMNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMNode.cpp |
bool IsTraitPin
(
const URigVMPin * InTraitPin
) const