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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMNode
Description
Returns the a . separated string containing all of the names used to reach this Node within the Graph. (for now this is the same as the Node's name)
| Name | GetNodePath |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMNode.h |
| Include Path | #include "RigVMModel/RigVMNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMNode.cpp |
UFUNCTION (BlueprintCallable, Category=RigVMNode)
FString GetNodePath
(
bool bRecursive
) const