Navigation
API > API/Plugins > API/Plugins/RigVMDeveloper
The Library Node represents a function invocation of a function specified somewhere else. The function can be expressed as a sub-graph (RigVMGroupNode) or as a referenced function (RigVMFunctionNode).
| Name | URigVMLibraryNode |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMLibraryNode.h |
| Include Path | #include "RigVMModel/Nodes/RigVMLibraryNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class URigVMLibraryNode : public URigVMTemplateNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URigVMNode → URigVMTemplateNode → URigVMLibraryNode
Derived Classes
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EmptyLinks | const TArray< URigVMLink * > | RigVMModel/Nodes/RigVMLibraryNode.h | |
| EmptyNodes | const TArray< URigVMNode * > | RigVMModel/Nodes/RigVMLibraryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Contains
(
URigVMLibraryNode* InContainedNode, |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual URigVMGraph * GetContainedGraph() |
RigVMModel/Nodes/RigVMLibraryNode.h |
|
|
virtual const TArray< URigVMLink * > & GetContainedLinks() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual const TArray< URigVMNode * > & GetContainedNodes() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual TMap< FRigVMGraphFunctionIdentifier, uint32 > GetDependencies() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual URigVMFunctionEntryNode * GetEntryNode() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual TArray< FRigVMExternalVariable > GetExternalVariables() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
FRigVMGraphFunctionHeader GetFunctionHeader
(
IRigVMGraphFunctionHost* InHostObject |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual FRigVMGraphFunctionIdentifier GetFunctionIdentifier() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
FRigVMVariant GetFunctionVariant() |
RigVMModel/Nodes/RigVMLibraryNode.h |
|
|
FRigVMVariantRef GetFunctionVariantRef() |
RigVMModel/Nodes/RigVMLibraryNode.h |
|
|
virtual URigVMFunctionLibrary * GetLibrary() |
RigVMModel/Nodes/RigVMLibraryNode.h |
|
|
TArray< FRigVMVariantRef > GetMatchingVariants() |
RigVMModel/Nodes/RigVMLibraryNode.h |
|
|
virtual FString GetNodeCategory() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual FString GetNodeDescription() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual FString GetNodeKeywords() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual URigVMFunctionReturnNode * GetReturnNode() |
RigVMModel/Nodes/RigVMLibraryNode.h |
Overridden from URigVMTemplateNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetNotation() |
Returns the notation of the node. | RigVMModel/Nodes/RigVMLibraryNode.h | |
virtual UScriptStruct * GetScriptStruct() |
Override template node functions. | RigVMModel/Nodes/RigVMLibraryNode.h | |
virtual const FRigVMTemplate * GetTemplate() |
Returns the template used for this node | RigVMModel/Nodes/RigVMLibraryNode.h |
Overridden from URigVMNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 GetStructureHash() |
RigVMModel/Nodes/RigVMLibraryNode.h | ||
virtual FText GetToolTipText() |
Returns the tooltip of this node. | RigVMModel/Nodes/RigVMLibraryNode.h | |
virtual bool IsDefinedAsConstant() |
Override node functions. | RigVMModel/Nodes/RigVMLibraryNode.h | |
virtual bool IsDefinedAsVarying() |
Returns true if the node is defined as non-varying. | RigVMModel/Nodes/RigVMLibraryNode.h |
Protected
Overridden from URigVMNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< int32 > GetInstructionsForVMImpl
(
const FRigVMExtendedExecuteContext& Context, |
RigVMModel/Nodes/RigVMLibraryNode.h |