Navigation
API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool MakeBindingsFromVariableNode
(
URigVMVariableNode* InNode, |
RigVMModel/RigVMController.h | ||
bool MakeBindingsFromVariableNode
(
const FName& InNodeName, |
Turns a variable node into one or more bindings. | RigVMModel/RigVMController.h |
|
MakeBindingsFromVariableNode(URigVMVariableNode *, bool)
| Name | MakeBindingsFromVariableNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
bool MakeBindingsFromVariableNode
(
URigVMVariableNode * InNode,
bool bSetupUndoRedo
)
MakeBindingsFromVariableNode(const FName &, bool, bool)
Description
Turns a variable node into one or more bindings.
| Name | MakeBindingsFromVariableNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
UFUNCTION (BlueprintCallable, Category=RigVMController)
bool MakeBindingsFromVariableNode
(
const FName & InNodeName,
bool bSetupUndoRedo,
bool bPrintPythonCommand
)