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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FLinkedPath > GetLinkedPaths () |
RigVMModel/RigVMController.h | ||
static TArray< FLinkedPath > GetLinkedPaths
(
const TArray< URigVMLink* >& InLinks |
RigVMModel/RigVMController.h | ||
static TArray< FLinkedPath > GetLinkedPaths
(
URigVMNode* InNode, |
RigVMModel/RigVMController.h | ||
static TArray< FLinkedPath > GetLinkedPaths
(
const TArray< URigVMNode* >& InNodes, |
RigVMModel/RigVMController.h | ||
static TArray< FLinkedPath > GetLinkedPaths
(
const URigVMPin* InPin, |
RigVMModel/RigVMController.h |
GetLinkedPaths()
| Name | GetLinkedPaths |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
TArray < FLinkedPath > GetLinkedPaths() const
GetLinkedPaths(const TArray< URigVMLink * > &)
| Name | GetLinkedPaths |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
static TArray < FLinkedPath > GetLinkedPaths
(
const TArray < URigVMLink * > & InLinks
)
GetLinkedPaths(URigVMNode *, bool)
| Name | GetLinkedPaths |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
static TArray < FLinkedPath > GetLinkedPaths
(
URigVMNode * InNode,
bool bIncludeInjectionNodes
)
GetLinkedPaths(const TArray< URigVMNode * > &, bool)
| Name | GetLinkedPaths |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
static TArray < FLinkedPath > GetLinkedPaths
(
const TArray < URigVMNode * > & InNodes,
bool bIncludeInjectionNodes
)
GetLinkedPaths(const URigVMPin *, bool, bool)
| Name | GetLinkedPaths |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
static TArray < FLinkedPath > GetLinkedPaths
(
const URigVMPin * InPin,
bool bSourceLinksRecursive,
bool bTargetLinksRecursive
)