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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddLink
(
const FString& InOutputPinPath, |
Adds a link to the graph. This causes a LinkAdded modified event. | RigVMModel/RigVMController.h |
|
bool AddLink
(
URigVMPin* OutputPin, |
RigVMModel/RigVMController.h |
AddLink(const FString &, const FString &, bool, bool, ERigVMPinDirection, bool)
Description
Adds a link to the graph. This causes a LinkAdded modified event.
| Name | AddLink |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
UFUNCTION (BlueprintCallable, Category=RigVMController)
bool AddLink
(
const FString & InOutputPinPath,
const FString & InInputPinPath,
bool bSetupUndoRedo,
bool bPrintPythonCommand,
ERigVMPinDirection InUserDirection,
bool bCreateCastNode
)
AddLink(URigVMPin , URigVMPin , bool, ERigVMPinDirection, bool, bool, FString *)
| Name | AddLink |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
bool AddLink
(
URigVMPin * OutputPin,
URigVMPin * InputPin,
bool bSetupUndoRedo,
ERigVMPinDirection InUserDirection,
bool bCreateCastNode,
bool bIsRestoringLinks,
FString * OutFailureReason
)