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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMBlueprint
References
| Module | RigVMDeveloper |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMBlueprint.h |
| Include | #include "RigVMBlueprint.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMBlueprint.cpp |
TArray< URigVMBlueprint &42; > GetDependentBlueprints
&40;
bool bRecursive,
bool bOnlyLoaded
&41; const
Remarks
Returns a list of dependents as resolved blueprints. A dependent is a blueprint which uses a function defined in this blueprint. If bOnlyLoaded is false, this function loads the dependent assets and can introduce a large cost depending on the size / count of assets in the project.