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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/RigVMModel > API/Plugins/RigVMDeveloper/RigVMModel/URigVMController
References
| Module | RigVMDeveloper |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
TArray< FAssetData > GetAffectedAssets
&40;
ERigVMControllerBulkEditType InEditType,
bool bForceLoad
&41;
Remarks
Determine affected assets for a potential bulk edit on a library node.