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An abstract syntax tree node expression represents any expression which references a node from the RigVM model.
| Name | FRigVMNodeExprAST |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMCompiler/RigVMAST.h |
| Include Path | #include "RigVMCompiler/RigVMAST.h" |
Syntax
class FRigVMNodeExprAST : public FRigVMBlockExprAST
Inheritance Hierarchy
- FRigVMExprAST → FRigVMBlockExprAST → FRigVMNodeExprAST
Derived Classes
FRigVMNodeExprAST derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMNodeExprAST
(
const FRigVMNodeExprAST& |
Disable copy constructor | RigVMCompiler/RigVMAST.h | |
FRigVMNodeExprAST
(
EType InType, |
Default constructor (protected so that only parser can access it) | RigVMCompiler/RigVMAST.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigVMNodeExprAST() |
Virtual destructor | RigVMCompiler/RigVMAST.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Proxy | FRigVMASTProxy | RigVMCompiler/RigVMAST.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FRigVMExprAST * FindExprWithPinName
(
const FName& InPinName |
RigVMCompiler/RigVMAST.h | ||
const FRigVMVarExprAST * FindVarWithPinName
(
const FName& InPinName |
RigVMCompiler/RigVMAST.h | ||
URigVMNode * GetNode() |
Returns the node from the model this expression is referencing | RigVMCompiler/RigVMAST.h |
Overridden from FRigVMExprAST
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FRigVMASTProxy & GetProxy() |
Returns the proxy this expression is using | RigVMCompiler/RigVMAST.h | |
virtual bool IsConstant() |
Returns true if this expressions is constant (non varying) | RigVMCompiler/RigVMAST.h | |
virtual bool IsNode() |
Returns true if the expression is a node expression | RigVMCompiler/RigVMAST.h |
Protected
Overridden from FRigVMExprAST
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsA
(
EType InType |
Overload of the type checking mechanism | RigVMCompiler/RigVMAST.h |