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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/FRigVMMarkFunctionPublicAction
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
RigVMModel/RigVMControllerActions.h |
|
|
|
RigVMModel/RigVMControllerActions.h |
|
FRigVMMarkFunctionPublicAction()
| |
|
| Name |
FRigVMMarkFunctionPublicAction |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h |
| Include Path |
#include "RigVMModel/RigVMControllerActions.h" |
| Source |
/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMControllerActions.cpp |
FRigVMMarkFunctionPublicAction()
FRigVMMarkFunctionPublicAction(URigVMController *, const FName &, bool)
| |
|
| Name |
FRigVMMarkFunctionPublicAction |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h |
| Include Path |
#include "RigVMModel/RigVMControllerActions.h" |
| Source |
/Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMControllerActions.cpp |
FRigVMMarkFunctionPublicAction
(
URigVMController * InController,
const FName & InFunctionName,
bool bInIsPublic
)