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An action inserting a new array pin in the graph.
| Name | FRigVMInsertArrayPinAction |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h |
| Include Path | #include "RigVMModel/RigVMControllerActions.h" |
Syntax
USTRUCT ()
struct FRigVMInsertArrayPinAction : public FRigVMBaseAction
Inheritance Hierarchy
- FRigVMBaseAction → FRigVMInsertArrayPinAction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigVMModel/RigVMControllerActions.h | |||
FRigVMInsertArrayPinAction
(
URigVMController* InController, |
RigVMModel/RigVMControllerActions.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigVMInsertArrayPinAction() |
RigVMModel/RigVMControllerActions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayPinPath | FString | RigVMModel/RigVMControllerActions.h | ||
| Index | int32 | RigVMModel/RigVMControllerActions.h | ||
| NewDefaultValue | FString | RigVMModel/RigVMControllerActions.h | ||
| NewDefaultValueType | ERigVMPinDefaultValueType | RigVMModel/RigVMControllerActions.h |
Functions
Public
Overridden from FRigVMBaseAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UScriptStruct * GetScriptStruct() |
Access to the actions script struct. this needs to be overloaded. | RigVMModel/RigVMControllerActions.h | |
virtual bool Redo() |
Re-does the action and returns true if successfull. | RigVMModel/RigVMControllerActions.h | |
virtual bool Undo() |
Un-does the action and returns true if successfull. | RigVMModel/RigVMControllerActions.h |