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API > API/Plugins > API/Plugins/RigVMDeveloper
| Name | FRigVMEdGraphDisplaySettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMBlueprint.h |
| Include Path | #include "RigVMBlueprint.h" |
Syntax
USTRUCT ()
struct FRigVMEdGraphDisplaySettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMEdGraphDisplaySettings() |
RigVMBlueprint.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AverageFrames | int32 | If you set this to more than 1 the results will be averaged across multiple frames. | RigVMBlueprint.h |
|
| bAutoDetermineRange | bool | RigVMBlueprint.h |
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| bShowNodeInstructionIndex | bool | When enabled shows the first node instruction index matching the execution stack window. | RigVMBlueprint.h |
|
| bShowNodeRunCounts | bool | When enabled shows the node counts both in the graph view as we as in the execution stack window. | RigVMBlueprint.h |
|
| LastMaxMicroSeconds | double | RigVMBlueprint.h |
|
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| LastMinMicroSeconds | double | RigVMBlueprint.h |
|
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| MaxDurationColor | FLinearColor | The color of the slowest instruction / node. | RigVMBlueprint.h |
|
| MaxMicroSeconds | double | The duration in microseconds of the slowest instruction / node. | RigVMBlueprint.h |
|
| MaxMicroSecondsFrames | TArray< double > | RigVMBlueprint.h | ||
| MinDurationColor | FLinearColor | The color of the fastest instruction / node. | RigVMBlueprint.h |
|
| MinMicroSeconds | double | The duration in microseconds of the fastest instruction / node. | RigVMBlueprint.h |
|
| MinMicroSecondsFrames | TArray< double > | RigVMBlueprint.h | ||
| NodeRunLimit | int32 | A upper limit for counts for nodes used for debugging. | RigVMBlueprint.h |
|
| NodeRunLowerBound | int32 | A lower limit for counts for nodes used for debugging. | RigVMBlueprint.h |
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| TagDisplayMode | ERigVMTagDisplayMode | The color of the slowest instruction / node. | RigVMBlueprint.h |
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| TotalMicroSeconds | double | The total duration of the last execution of the rig. | RigVMBlueprint.h |
|
| TotalMicroSecondsFrames | TArray< double > | RigVMBlueprint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double AggregateAverage
(
TArray< double >& InFrames, |
RigVMBlueprint.h | ||
void SetLastMaxMicroSeconds
(
double InMaxMicroSeconds |
RigVMBlueprint.h | ||
void SetLastMinMicroSeconds
(
double InMinMicroSeconds |
RigVMBlueprint.h | ||
void SetTotalMicroSeconds
(
double InTotalMicroSeconds |
RigVMBlueprint.h |