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API > API/Plugins > API/Plugins/RigVMDeveloper
| Name | FGuardSkipDirtyBlueprintStatus |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMAsset.h |
| Include Path | #include "RigVMAsset.h" |
Syntax
struct FGuardSkipDirtyBlueprintStatus : private FNoncopyable
Inheritance Hierarchy
- FNoncopyable → FGuardSkipDirtyBlueprintStatus
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGuardSkipDirtyBlueprintStatus
(
FRigVMAssetInterfacePtr InBlueprint, |
RigVMAsset.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FGuardSkipDirtyBlueprintStatus() |
RigVMAsset.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOldValue | bool | RigVMAsset.h | ||
| WeakBlueprint | TWeakInterfacePtr< IRigVMAssetInterface > | RigVMAsset.h |