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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/EdGraph > API/Plugins/RigVMDeveloper/EdGraph/URigVMEdGraphNode
- UEdGraphNode::ReconstructNode()
- URigVMEdGraphNode::ReconstructNode()
References
| Module | RigVMDeveloper |
| Header | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/EdGraph/RigVMEdGraphNode.h |
| Include | #include "EdGraph/RigVMEdGraphNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/EdGraph/RigVMEdGraphNode.cpp |
virtual void ReconstructNode&40;&41;
Remarks
Refresh the connectors on a node, preserving as many connections as it can.