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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/URigVMNativized
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const T & GetArrayElementSafe
(
const TArray< T >& InArray, |
RigVMCore/RigVMNativized.h | ||
static T & GetArrayElementSafe
(
TArray< T >& InArray, |
RigVMCore/RigVMNativized.h |
GetArrayElementSafe(const TArray< T > &, const int32)
| Name | GetArrayElementSafe |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMNativized.h |
| Include Path | #include "RigVMCore/RigVMNativized.h" |
template<typename T>
static const T & GetArrayElementSafe
(
const TArray < T > & InArray,
const int32 InIndex
)
GetArrayElementSafe(TArray< T > &, const int32)
| Name | GetArrayElementSafe |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMNativized.h |
| Include Path | #include "RigVMCore/RigVMNativized.h" |
template<typename T>
static T & GetArrayElementSafe
(
TArray < T > & InArray,
const int32 InIndex
)