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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/URigVM
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetOperandLabel
(
const FRigVMOperand& InOperand, |
RigVMCore/RigVM.h | ||
FString GetOperandLabel
(
FRigVMExtendedExecuteContext& Context, |
FormatFunction is an optional argument that allows you to override how operands are displayed, for example, see SRigVMExecutionStackView::PopulateStackView. | RigVMCore/RigVM.h |
GetOperandLabel(const FRigVMOperand &, TFunction< FString(const FString &RegisterName, const FString &RegisterOffsetName)>)
| Name | GetOperandLabel |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVM.h |
| Include Path | #include "RigVMCore/RigVM.h" |
FString GetOperandLabel
(
const FRigVMOperand & InOperand,
TFunction < FString &RegisterName, const FString &RegisterOffsetName)> FormatFunction
)
GetOperandLabel(FRigVMExtendedExecuteContext &, const FRigVMOperand &, TFunction< FString(const FString &RegisterName, const FString &RegisterOffsetName)>)
Description
FormatFunction is an optional argument that allows you to override how operands are displayed, for example, see SRigVMExecutionStackView::PopulateStackView.
| Name | GetOperandLabel |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVM.h |
| Include Path | #include "RigVMCore/RigVM.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVM.cpp |
FString GetOperandLabel
(
FRigVMExtendedExecuteContext & Context,
const FRigVMOperand & InOperand,
TFunction < FString &RegisterName, const FString &RegisterOffsetName)> FormatFunction
)