Navigation
API > API/Plugins > API/Plugins/RigVM
User data that can be attached to assets to provide namespaced data access.
| Name | UNameSpacedUserData |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMAssetUserData.h |
| Include Path | #include "RigVMCore/RigVMAssetUserData.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UNameSpacedUserData : public UAssetUserData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetUserData → UNameSpacedUserData
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UNameSpacedUserData() |
RigVMCore/RigVMAssetUserData.h |
Structs
| Name | Remarks |
|---|---|
| FUserData | A helper struct to represent a single user data |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EmptyUserDatas | const TArray< const FUserData * > | RigVMCore/RigVMAssetUserData.h | |
| InvalidArrayIndexFormat | TCHAR | RigVMCore/RigVMAssetUserData.h | |
| InvalidMemoryFormat | TCHAR | RigVMCore/RigVMAssetUserData.h | |
| OutOfBoundArrayIndexFormat | TCHAR | RigVMCore/RigVMAssetUserData.h | |
| PathNotFoundFormat | TCHAR | RigVMCore/RigVMAssetUserData.h | |
| UnSupportedSubPathsFormat | TCHAR | RigVMCore/RigVMAssetUserData.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NameSpace | FString | The namespace to use when looking up values inside of the user data. | RigVMCore/RigVMAssetUserData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsUserData
(
const FString& InPath |
Returns true if userdata exists for a given path | RigVMCore/RigVMAssetUserData.h | |
const FUserData * GetParentUserData
(
const FString& InPath, |
Retrieves the user data path given the path string | RigVMCore/RigVMAssetUserData.h | |
virtual const FUserData * GetUserData
(
const FString& InPath, |
Returns a user data path given its string path | RigVMCore/RigVMAssetUserData.h | |
| Retrieves the user data paths given a (optional) parent path | RigVMCore/RigVMAssetUserData.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
RigVMCore/RigVMAssetUserData.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< const FUserData * > & GetUserDataArrayWithinArray
(
const FArrayProperty* InArrayProperty, |
RigVMCore/RigVMAssetUserData.h | ||
| RigVMCore/RigVMAssetUserData.h | |||
| RigVMCore/RigVMAssetUserData.h | |||
void InvalidateCache() |
RigVMCore/RigVMAssetUserData.h | ||
virtual bool IsPropertySupported
(
const FProperty* InProperty, |
RigVMCore/RigVMAssetUserData.h | ||
| RigVMCore/RigVMAssetUserData.h | |||
| RigVMCore/RigVMAssetUserData.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigVMCore/RigVMAssetUserData.h |