Navigation
API > API/Plugins > API/Plugins/RigVM
| Name | TRigVMTypeIndex |
| Type | class |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMTypeIndex.h |
| Include Path | #include "RigVMCore/RigVMTypeIndex.h" |
Syntax
class TRigVMTypeIndex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor provided just to avoid compilation error in your code if you need to represent an invalid type, use INDEX_NONE instead of TRigVMTypeIndex() the reason being that because we typedef int32 to TRigVMTypeIndex, default constructor of TRigVMTypeIndex should be the same as int32, which defaults to 0 and is not an invalid type | RigVMCore/RigVMTypeIndex.h | ||
TRigVMTypeIndex
(
int32 InIndex |
RigVMCore/RigVMTypeIndex.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetIndex() |
RigVMCore/RigVMTypeIndex.h | ||
const FName & GetName() |
RigVMCore/RigVMTypeIndex.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator int() |
RigVMCore/RigVMTypeIndex.h | ||
bool operator!=
(
const TRigVMTypeIndex& Other |
RigVMCore/RigVMTypeIndex.h | ||
bool operator!=
(
const int32& Other |
RigVMCore/RigVMTypeIndex.h | ||
bool operator==
(
const TRigVMTypeIndex& Other |
RigVMCore/RigVMTypeIndex.h | ||
bool operator==
(
const int32& Other |
RigVMCore/RigVMTypeIndex.h | ||
bool operator>
(
const TRigVMTypeIndex& Other |
RigVMCore/RigVMTypeIndex.h | ||
bool operator>
(
const int32& Other |
RigVMCore/RigVMTypeIndex.h |