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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/RigVMFunctions > API/Plugins/RigVM/RigVMFunctions/Math > API/Plugins/RigVM/RigVMFunctions/Math/FRigVMSimPoint
Syntax
UPROPERTY (EditAnywhere, Category=Simulation)
float InheritMotion
Remarks
Defines how much the point will inherit motion from its input. This does not have an effect on passive (mass == 0.0) points. Values can be higher than 1 due to timestep - but they are clamped internally.