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Unreal Engine C++ API Reference > Plugins > RigVM > RigVMCore > FRigVMStructUpgradeInfo
References
Module | RigVM |
Header | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMStructUpgradeInfo.h |
Include | #include "RigVMCore/RigVMStructUpgradeInfo.h" |
Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMStruct.cpp |
FString RemapPin
&40;
const FString & InPinPath,
bool bIsInput,
bool bContainsNodeName
&41; const
Remarks
Remaps a pin path based on our internals