Navigation
API > API/Plugins > API/Plugins/RigVM
The RigVMPropertyPathSegment represents a single step needed to go from the head property of a property path to the tail.
| Name | FRigVMPropertyPathSegment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMPropertyPath.h |
| Include Path | #include "RigVMCore/RigVMPropertyPath.h" |
Syntax
struct FRigVMPropertyPathSegment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | The index of the segment - used to represent the array index for array elements. | RigVMCore/RigVMPropertyPath.h | |
| Name | FName | The name of the segment - can be the name of the struct member of key for a map element. | RigVMCore/RigVMPropertyPath.h | |
| Property | const FProperty * | The property for this segment - on the chain towards the tail property. | RigVMCore/RigVMPropertyPath.h | |
| Type | ERigVMPropertyPathSegmentType | The type of segment / step. | RigVMCore/RigVMPropertyPath.h |