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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/FRigVMPropertyDescription
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | RigVMCore/RigVMMemoryStorage.h | ||
FRigVMPropertyDescription
(
const FProperty* InProperty, |
Constructor from an existing property. | RigVMCore/RigVMMemoryStorage.h | |
FRigVMPropertyDescription
(
const FName& InName, |
Constructor from complete data. | RigVMCore/RigVMMemoryStorage.h |
FRigVMPropertyDescription()
Description
Default constructor.
| Name | FRigVMPropertyDescription |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h |
| Include Path | #include "RigVMCore/RigVMMemoryStorage.h" |
FRigVMPropertyDescription()
FRigVMPropertyDescription(const FProperty *, const FString &, const FName &)
Description
Constructor from an existing property.
| Name | FRigVMPropertyDescription |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h |
| Include Path | #include "RigVMCore/RigVMMemoryStorage.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMMemoryStorage.cpp |
FRigVMPropertyDescription
(
const FProperty * InProperty,
const FString & InDefaultValue,
const FName & InName
)
FRigVMPropertyDescription(const FName &, const FString &, UObject *, const FString &)
Description
Constructor from complete data.
| Name | FRigVMPropertyDescription |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h |
| Include Path | #include "RigVMCore/RigVMMemoryStorage.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMMemoryStorage.cpp |
FRigVMPropertyDescription
(
const FName & InName,
const FString & InCPPType,
UObject * InCPPTypeObject,
const FString & InDefaultValue
)