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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/FRigVMPropertyDescription
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SanitizeName () |
Sanitize the name of this description in line. | RigVMCore/RigVMMemoryStorage.h | |
static FName SanitizeName
(
const FName& InName |
Returns a sanitized, valid name to use for a new property. | RigVMCore/RigVMMemoryStorage.h | |
static void SanitizeName
(
FString& InString |
Sanitizes a name using a string ref, creating a valid name to use for a new property. | RigVMCore/RigVMMemoryStorage.h |
SanitizeName()
Description
Sanitize the name of this description in line.
| Name | SanitizeName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h |
| Include Path | #include "RigVMCore/RigVMMemoryStorage.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMMemoryStorage.cpp |
void SanitizeName()
SanitizeName(const FName &)
Description
Returns a sanitized, valid name to use for a new property.
| Name | SanitizeName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h |
| Include Path | #include "RigVMCore/RigVMMemoryStorage.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMMemoryStorage.cpp |
static FName SanitizeName
(
const FName & InName
)
SanitizeName(FString &)
Description
Sanitizes a name using a string ref, creating a valid name to use for a new property.
| Name | SanitizeName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryStorage.h |
| Include Path | #include "RigVMCore/RigVMMemoryStorage.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Private/RigVMCore/RigVMMemoryStorage.cpp |
static void SanitizeName
(
FString & InString
)