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API > API/Plugins > API/Plugins/RigVM
| Name | FRigVMPinCategory |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMNodeLayout.h |
| Include Path | #include "RigVMCore/RigVMNodeLayout.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigVMPinCategory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMPinCategory() |
RigVMCore/RigVMNodeLayout.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bExpandedByDefault | bool | RigVMCore/RigVMNodeLayout.h |
|
|
| Elements | TArray< FString > | RigVMCore/RigVMNodeLayout.h |
|
|
| Path | FString | RigVMCore/RigVMNodeLayout.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetName() |
RigVMCore/RigVMNodeLayout.h | ||
bool IsDefaultCategory() |
RigVMCore/RigVMNodeLayout.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString & GetDefaultCategoryName() |
RigVMCore/RigVMNodeLayout.h |